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2025-12-02[mod] client/simple: client plugins (#5406)Ivan Gabaldon
* [mod] client/simple: client plugins Defines a new interface for client side *"plugins"* that coexist with server side plugin system. Each plugin (e.g., `InfiniteScroll`) extends the base `ts Plugin`. Client side plugins are independent and lazy‑loaded via `router.ts` when their `load()` conditions are met. On each navigation request, all applicable plugins are instanced. Since these are client side plugins, we can only invoke them once DOM is fully loaded. E.g. `Calculator` will not render a new `answer` block until fully loaded and executed. For some plugins, we might want to handle its availability in `settings.yml` and toggle in UI, like we do for server side plugins. In that case, we extend `py Plugin` instancing only the information and then checking client side if [`settings.plugins`](https://github.com/inetol/searxng/blob/1ad832b1dc33f3f388da361ff2459b05dc86a164/client/simple/src/js/toolkit.ts#L134) array has the plugin id. * [mod] client/simple: rebuild static
2025-08-18[license] client/simple: SPDX-License-Identifier: AGPL-3.0-or-laterMarkus Heiser
SPDX short-form identifiers to communicate license information in a simple, efficient, portable and machine-readable manner [1] [1] https://spdx.dev/learn/handling-license-info/
2025-08-18[enh] theme/simple: custom routerIvan Gabaldon
Lay the foundation for loading scripts granularly depending on the endpoint it's on. Remove vendor specific prefixes as there are now managed by browserslist and LightningCSS. Enabled quite a few rules in Biome that don't come in recommended to better catch issues and improve consistency. Related: - https://github.com/searxng/searxng/pull/5073#discussion_r2256037965 - https://github.com/searxng/searxng/pull/5073#discussion_r2256057100