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* [mod] client/simple: client plugins
Defines a new interface for client side *"plugins"* that coexist with server
side plugin system. Each plugin (e.g., `InfiniteScroll`) extends the base
`ts Plugin`. Client side plugins are independent and lazy‑loaded via `router.ts`
when their `load()` conditions are met. On each navigation request, all
applicable plugins are instanced.
Since these are client side plugins, we can only invoke them once DOM is fully
loaded. E.g. `Calculator` will not render a new `answer` block until fully
loaded and executed.
For some plugins, we might want to handle its availability in `settings.yml`
and toggle in UI, like we do for server side plugins. In that case, we extend
`py Plugin` instancing only the information and then checking client side if
[`settings.plugins`](https://github.com/inetol/searxng/blob/1ad832b1dc33f3f388da361ff2459b05dc86a164/client/simple/src/js/toolkit.ts#L134)
array has the plugin id.
* [mod] client/simple: rebuild static
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To avoid an `unsafe-inline` in the CSP header, the JS code must be moved to the
client side [1].
The `<script>` tag at the end of the HTML originates from the old implementation
of the JS client. Since PR-5073 [2] was merged, the `type` is now `module`, and
the tag must be moved to the beginning of the HTML.
> We need to inline this "JS is enabled?" thing to prevent layout shifts and
> temporary "no JS enabled" visuals as ESM scripts loads and evals everything
> deferred from initial DOM render [3]
That's true in theory, but in practice, this effect is unnoticeable because it's
masked by another effect (which we can't avoid): If we load the page with a
severely throttled connection, the HTML (result list) takes a long time to
load. Then the CSS is loaded, which also takes longer. Until the CSS has loaded,
there's no layout. A layout shift is therefore largely determined by the loading
of the HTML and CSS itself.
The running times of the ESM script can be neglected compared to the loading
times of HTML & CSS.
[1] https://github.com/searxng/searxng-docker/pull/424#issuecomment-3199494256
[2] https://github.com/searxng/searxng/pull/5073
[3] https://github.com/searxng/searxng-docker/pull/424#issuecomment-3199622504
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